Friday, February 3, 2012

TV Pilot Review - Full Tilt Boogie (Amateur Friday)

What better screenwriting treat is there than a pilot...about a pilot! I ditch the normal screenplay review today to take a rare look at a teleplay.


Amateur Friday Submission Process: To submit your script for an Amateur Review, send it in PDF form, along with your title, genre, logline, and why I should read your script to Carsonreeves3@gmail.com. Keep in mind your script will be posted in the review (feel free to keep your identity and script title private by providing an alias and fake title). Also, it's a good idea to resubmit every couple of weeks so that your submission stays near the top of the pile.

Genre: (TV pilot) - Crime
Premise: From the writer: Based on a true story, Full Tilt Boogie follows Danny, a middle-aged pot pilot who juggles his life as a smuggler busting the US/Mexican border with his responsibilities as a father and ex-husband.
About: This story is based on the writer’s own father! The script was a top ten finalist in the Scriptpipeline TV competition. It’s also been a finalist in several other competitions.
Writer: Amber Crawford-Idell
Details: 59 pages


How about today’s pilot? The author is the daughter of our hero! I actually didn't know that when I first read it. It definitely colors my perception in retrospect. But after thinking about it for awhile, I believe Amber’s closeness to the material is both its biggest strength and its biggest weakness. This is no doubt a fascinating situation with writing that leaves most amateurs clutching their bags in the standby line as their plane speeds down the runway. But on the storytelling end, I’m not sure this one ever gets off the ground. It’s not time to cancel this flight yet though. I think with a little help, it can still get to its destination.

48-year-old Danny is a pot smuggler. He shuttles weed back and forth across the Mexican border in a small airplane with a small crew. But on this particular evening, his plan has gone haywire and he and his buddies find themselves in the Mexican desert running from the authorities. They’re just barely able to get away, but the next day, when they head down to their plane, IT’S GONE!

Strangely, Danny doesn't seem too concerned about this. I don't know about you, but when I'm flying a couple of million dollars’ worth of weed around, I get upset when it disappears. To Danny’s credit, he does want to get to the bottom of it, but man does it not seem like a priority.

After questioning several folks, he ends up at a large private party in Mexico where he's offered the lead pilot job on a big operation. But Danny’s not interested in getting bigger and instead heads back to America to explain to his business partner that his plane vanished.

Shockingly, when he gets there, he finds out his plane – with the marijuana and everything in tow– has just SHOWN UP. Nobody knows how it got there. Nobody knows who flew the thing. It simply arrived without a trace.

It isn’t long before this intriguing mystery is answered, and not in a very satisfying way. Apparently, a Mexican child saw Danny flying through the mountains late at night many years ago. After seeing how happy Danny was, the young man decided he was going to grow up and work with Danny. So he's been researching/stalking Danny ever since. Now a man, he’s taken it upon himself to prove to Danny he’s worthy, I guess by stealing his plane?

Hmm, I’m not sure that’s the best way to get someone to hire you. Steal a couple million bucks of their property. Why not just approach him and ask for a job? I had some other problems with this section as well. How do you even see a man, at night, hundreds (thousands?) of feet above you, flying by at 200 miles per hour? Much less how happy they are? Wouldn’t that be impossible??

Anyway, the twist is that the man is the son of Danny’s drug rival, and he wants to take down his father just as much as Danny does. At the end of the episode, Danny flies back to America and it's there where we realize he actually has a normal family life with a son and a daughter, who have no idea that he's secretly running drugs across the Mexican border every day.

There’s lots of fuel for a TV show here. Combined with the high level of writing, Amber has a genuine reason to be excited about Full Tilt Boogie.

But what this pilot lacks is storytelling. There's never a clear through line to the story. Danny's in Mexico, he goes back to America, he's back in Mexico, then he's back in America, then he goes back to Mexico, then he goes back to America. I understand the nature of this show requires our character to fly around a lot but because we’re never in one place for very long, the story never gets a chance to establish anything.

I was particularly confused by a sequence where Danny flies to some random town - either in America or Mexico - and just randomly bumps into a Mexican girlfriend who he throws a roll of money at and then flies away. You can’t waste scenes in your script, ever. What did this have to do with anything?

Granted, I'm not as savvy about TV writing as I am features, but this script needs a clear goal with some high stakes. What I would do is focus the entire pilot on the disappearing plane. Instead of that being solved by the midpoint, I’d draw it out until the very end. That, then, is your hero’s goal – to find out what happened to the plane.

But where I’d really change things up is in the stakes department. Right now, Danny doesn’t care about his 2 million dollar payload and plane being stolen. And neither does anyone else to be honest. Not only does that not make sense, but it’s boring.

Obviously, this marijuana is someone's. And if there’s someone who just lost $2,000,000 worth of marijuana, they're going to be angry. And they're going to take that out on whoever lost the marijuana. Which means our buddy Danny needs to be in BIG TROUBLE. If he doesn’t find that plane and those drugs soon, he's dead. NOW you have yourself a story!

Stakes need to be raised in other places as well. For example, in another scene Danny steals an airplane from one of the biggest drug dealers in Mexico. Does the dealer get angry? No, not at all. He actually forgets about it. And when Danny brings it back, the dealer doesn’t even mention it.

I don't know about you, but the Mexican drug cartels I hear about don’t forget about stuff like that. They decapitate stuff like that. Then throw the bodies on the local highway. In other words, they’re fucking scary. All the drug people in this script are like your best friends from high school. That needs to change.

Amber’s got some major writing talent. Now she just needs to focus on the storytelling component. When in doubt, always go back to GSU!

Script link: Full Tilt Boogie

[ ] Wait for the rewrite
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: This is a HUGE problem I see over and over again with young writers: Lack of clarity in the writing. If a reader misinterprets one plot point, they might be confused for the rest of the script. Therefore you have to be clear about what’s going on! For example, in the opening scene, Danny and several other drug runners are being chased by Mexican agents. As they’re running, we see their plane down by an airfield with a bunch of marijuana beside it. Danny and the men hide in a hole, barely escaping the agents. The next day, Danny comes out to see that the plane and the drugs are missing. Now with what I’ve told you so far, what would *you* assume happened to the plane? The agents took it, right? That’s what I thought at least. But Danny seemed shocked that the plane was gone. Well isn’t that the whole reason the agents were chasing you? Because you were smuggling drugs? Therefore if they saw your plane full of drugs, wouldn’t they confiscate it? That lack of clarity resulted in me being confused for the next 20 pages. I just kept thinking, why doesn’t he know that the agents took it? -- There's another scene later on where Danny is at a big Mexican party. He's offered a job and a brand new plane, but it's never made clear whether he accepts the job or not. We next see him on the outskirts of the mansion, talking to his buddy. They then hop into the plane that was a part of the deal and fly off in it. But because it wasn’t adequately explained whether he turned down the job or not, I couldn't figure out if had just stolen the plane or had taken it for the job. This is a big deal! Because it's a totally different story if he’s given the plane or he’s taken it. It's your duty as a writer to make all of these things crystal clear. The murkier your writing is, the more confusing, and therefore less enjoyable, your script will be.

Thursday, February 2, 2012

From Screenplay To Screen: The Grey

I take a look at the movie for one of my favorite screenplays, The Grey. But does a major script change derail the experience?



I have seen The Grey!!!

The question is, have I lived to tell about it?

Barely. I almost had heart attacks on three separate occasions. After recovering, I went back to the Tweetdeck where I went over everyone’s responses to the film and realized this movie is seriously dividing people. I think I know why.

Actually, that’s the understatement of the year. I KNOW why. This darn ENDING. Talk about a risky choice. But I’m getting ahead of myself. Let’s talk about the rest of this movie first, which was pretty damn awesome!

The first difference I noticed between the script and the movie was just how relentless Carnahan was. I mean he took everything on the page and amped it up tenfold. The sound in particular was just relentless. People who’ve survived plane crashes say the noise of all that metal mashing together is like no noise you’ve ever heard. I think Carnahan captured that noise – and then some. I can still hear the shrieking and the tearing of that metal a day later.

And that wind – it’s just whipping at you so loudly, you feel like you’re standing out there right next to Ottway. I’m not kidding. I found myself subconsciously closing my shoulders to stay warm.

And the howling of those wolves. Oh my God! I got chills up my spine. It was like every corner of that theater was transformed into an Alaskan forest.


I also loved the Jaws approach Carnahan took with the wolves. When we first see those glowing eyes staring us down through the darkness? Yikes! That’s the kind of stuff that’s hard to convey on the page.

And I especially loved the kills. I was caught off guard by nearly every one of them – and I knew when they were coming! It was just like it would really be - complete silence one second and then BAM! A wolf’s got you by the neck and is yanking you back into the darkness. Awesome!

Now it’s been awhile since I read the script but that “jump-tether” scene is new right? Even though the idea was completely ridiculous (those trees looked really far away), it quickly became one of the best scenes in the movie. One thing you can’t write is how Carnahan holds the camera on Dermot Mulroney’s face (who’s terrified of heights) for a full minute before it’s his turn to shimmy across the tether. Then, without cutting, we follow him as he gets on the rope and starts crawling across, a 1000 foot drop underneath him.

When you’re writing a scene like this, you want to look for any opportunity to make things even worse for your character. So I loved the choice to give him a broken hand (forcing him to use his elbow to hold on instead of his hand). And then of course when his foot buckle gets caught on the rope (what the hell do you do now??).


And I loved how Carnahan used the moment as a red herring, making us think the sequence was going to be about getting his foot unhooked. Except a second later – SNAP! – the rope breaks, and he goes swinging into the trees where we follow him crashing into each and every branch as he falls with brutal force (THWACK! THWACK! THWACK!!!). Until finally – THUMP! – he SLAMS into the ground. You could hear his bones break.

And then of course, before he dies, the wolves come shooting out of the forest and eat him. AWESOME!

Everything up to that point, I loved. From there, though, I think the film lost some steam. And I remember the script losing a little steam around this area as well. But here, Carnahan really starts to take his time, and I think it’s a dangerous choice. Remember guys, the end of the second act is where 95% of scripts lose their footing. There’s a tendency to meander in this section, to let things play out instead of keeping the script moving and building up to the finale.

Diaz’s farewell, in particular, felt a good 2-3 minutes too long (however I loved how Carnahan pushed in on him from behind afterwards, all alone, the low grumbling of wolves nearby, getting ready to feast.).

I also had some issues with the characters. And this was my one gripe with the script itself. The secondary characters didn’t make enough of an impact – they weren’t memorable enough. Outside of Ottway and Diaz (the asshole) none of the other characters really popped.

And I remember wondering if casting would fix that. I actually thought the casting was quite good. But the result proved what I suspected – you can’t fix underwritten characters with casting. It has to be on the page.

Obviously, Ottway was memorable, with everything he was going through. Diaz was memorable because he was the opposing voice – the dissident. But what about everyone else? The big dude was just “the sick guy.” I can’t remember much about Mulroney’s character except that he was scared of heights. The guy who lasts til the end with Ottway – I couldn’t figure out what he brought to the table. Flannery looked interesting but he got killed early on (I remember him lasting longer in the script).

It’s just so important to define each character with a strong memorable trait or they’ll disappear onscreen. The thing is, those “middle” characters are always tough to write. If they’re not your alpha dog hero or the boisterous asshole, how do you make them memorable? How do you make them stick out? Anybody can be memorable if they’re yelling at someone. I think all writers deal with this problem. I’d be interested to hear your thoughts on this. How do YOU make YOUR middle characters memorable?


I’ll tell you another place where Carnahan made a major change: the theme. The script to me was more about man vs. nature and how man wasn’t that much different from animal. There’s still a lot of that here but this film seems to be more about faith, about holding out hope and believing in something, whether it be a higher power or that you’re going to make it out of this alive.

I thought it worked in places, but it felt like one of those deals (and we’ve all been here) where you decide to make that change late in the writing process, and so SOME of the script reflects it, but the other part’s still about your original vision. The first 3/5 of The Grey still feels like man vs. nature to me, while the last 2/5 is about faith.

Had Carnahan had more time, he probably could’ve weaved that theme in there a little more effectively. But I think this is why people are having problems with this last 2/5 of the film. Thematically, it feels slightly different form the movie we were watching earlier.

I’m not saying I didn’t like it. I’m just saying it didn’t quite fit.

And that brings us to our ending. When Ottway cracks those fucking liquor bottles and tapes them to his left hand then tapes that knife to his right hand, I got goose bumps. I was ready for the battle that I had read in the screenplay. This is why I came to see this movie. Ottway vs. the Alpha Wolf.

And then…. (spoilers)

And then…the movie ended.


I’m still trying to figure this choice out. Was it artistic? Was it budgetary? Did the animatronic wolf break down? Did the fight look fake? Could they not use the footage? We know the battle was in the script so we know Carnahan wanted it (at some point at least). So why the decision not to use it?

Was it because of the change in theme? Because Carnahan decided it really wasn’t about man fighting wolves? But about faith?

I don’t know. But I felt like the audience deserved that fight. Could you imagine kids walking out of the theater after that battle? They’d be telling every friend they know how awesome it was.

And yeah, I know if you wait until after the credits (spoiler) you see Ottway lying on the wolf, seemingly victorious. But that left me with more questions than answers. It indicated that there might have been a fight that was cut out of the film. Also missing from the script was the helicopter coming down after the fight. Because that GPS device was so heavily set up during the film, that also tells me the original ending was filmed but not used.

But I guess this discussion is fruitless until Carnahan talks about it or we get an alternate ending on the DVD. I’d love to see a version of this film with that fight. Maybe even when they re-release it in October.

Still, I really enjoyed this film. I’m still thinking about it almost every second of the day, and it’s rare a movie makes me do that. I mean it was just raw in-your-face filmmaking. Definitely worth checking out.

[ ] What the hell did I just see?
[ ] wasn’t for me
[xx] worth the watch
[ ] impressive
[ ] genius

What I learned: I love the use of quick flashbacks. Long flashbacks take up too much time in your script and slow the story down. But quick flashbacks are great. They convey what you need to convey but do so quickly. We needed to see that Ottway had someone back home. So Carnahan would momentarily cut to he and his wife together for maybe 5-10 seconds and then we’d cut back to the present.

Wednesday, February 1, 2012

Screenplay Review - Wencesles Square

The Captain America screenwriters tackle the Cold War with this 2009 Black List screenplay


Genre: Spy/Romance
Premise: (from the Black List) Two spies fall in love while participating in separate Cold War missions in Prague during the 1980s.
About: This finished in the middle of the pack of the 2009 Black List. Markus and McFeely, the writers, have a list of impressive credits on their resume which include all three Chronicles of Narnia films and, most recently, Captain America.
Writers: Christopher Markus & Stephen McFeely (based on the short story by Arthur Phillips)
Details: 123 pages – May 14th, 2009 - 2nd draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

I'm not sure even Captain America could've saved this script.

Okay, I have a lot to say about this one but before I do, I'm going to put forth a theory on what I think went down. This is just a theory. I have no inside information. But it’s the only thing that makes sense. Especially because today’s writers are no slouches. You don’t get writing credit on some of the biggest movies of the year by being a hack.

Remember, almost all the money writers make in this business is from assignment work. For that reason, writers are forced to consistently take on material that isn't very good. It's sort of the same predicament non-A-List actors are in. Sure, they’d all love to be in the latest David Fincher or Quentin Tarantino movie, but only a few actors in the world are lucky enough to get those opportunities.

For those who don’t, they need to make a living. And that usually means, at least occasionally, being in Spieces 4: The Egg Layer. Especially if they're willing to pay you a trunk full of cash to be in it.

That's the big misperception about screenwriting - that it's an all or nothing deal. You're either Joe Nobody, or Dan Fogelman, making 2.5 million dollars per spec. I got news for you. There's this whole area in between where writers are jockeying for position to get on any project that’s going to pay them money, regardless of whether the project’s any good or not.

I mean, if you were offered $200,000 to adapt some book you knew was terrible, would you do it? Of course you would.

I bring this up because this is the only way I can explain today’s screenplay. I'm guessing that the short story this script was based on was so boring that it had no hope of being turned into a good script. These writers did the best that they could, and delivered the best possible draft they could, but because the material was so devoid of story, the screenplay was doomed from the start. Let’s take a look at the plot, if that’s what you want to call it.

It's the 1980s. 20-something Tyler Vanalden is working as a low level US official in Czechoslovakia. Tyler is sly. Tyler is charming. He’s a guy you’d want to hang out with on a Friday night.

At the beginning of the story, he walks into a local bar and runs into Jarmila, a beautiful Czechoslovakian woman. He's instantly smitten by her, or so it seems, and they start chatting. As we will later find out, Tyler is targeting this woman for possible information gathering. I think. Actually I have no idea because it was never adequately explained.

Eventually we realize that Jarmila holds a similar low level position at her country’s own information gathering agency. She, in fact, is targeting Tyler just like he's targeting her. But what she doesn't know is that Tyler knows she's targeting him. I think. Maybe?

So as the two start a love affair – or “fake” love affair - Tyler starts feeding her enough low-level information to gain her trust. In the meantime, he’s also extracting information from her. Or at least, that’s what he tells his bosses. I personally never saw it. The only thing I ever heard them talking about was some boyfriend of hers that the script dedicates 50% of its time to even though we never meet the guy or understand what he has to do with anything. I wish I could wrap up this synopsis with some kind of definable climax but there really isn’t one. The two just keep talking the entire script in repetitive scene after repetitive scene until the screenplay runs out of pages.

Now it should be noted, this is a second draft. So you have to give the script some leniency. However, it’s the draft that made The Black List, which is why I’m reviewing it.

Okay, so, where to start here. This is actually a situation that *should* work for a movie. You have two spies, both hiding their identities from each other, who start falling in love. You have built-in dramatic irony, conflict, tension. So why doesn’t any of it work?

Simple. There aren’t any stakes! Not only are these two on the lowest rung of the ladder in their respective agencies, but absolutely nothing will happen to them if either of them get caught. Seriously, ask yourself, what happens if one of these two catches the other? I’m guessing they shrug their shoulders, smile, say “You got me,” and walk away.

This is a huge issue in a script like this. Stakes are everything. But what makes the script so bad is that the motivations are ALSO non-existent. We’re never sure why anybody is doing anything. What is it these two agents/agencies are trying to get from one another? We’re never told. So now you have no clear motivation and no clear stakes. That is a recipe for screenplay disaster.

The lack of these two critical components puts all of the focus squarely on the love story– on the interaction between the two leads. And that too is below average. Which means there’s nothing in this screenplay to get excited about.

The thing is, there’s potential for a story here somewhere. We find out near the end that this was all happening right before the fall of communism. But even though that information would’ve benefited the story greatly, nobody ever gives us a hint that it might happen.

Why not put the state of the entire Cold War on the shoulders of these two characters? Now you have stakes. Now their lies to one another actually mean something. Now lives are the line. Freedom is on the line. Nuclear war is on the line. Doesn’t that sound just a tad more exciting than the stakes of the current script –Jarmila’s husband being angry with her?

There were also a lot of confusing choices in the screenplay. For example, one of the Czechoslovakian agents is named Johnny 1950. No, you didn’t read that wrong. A Czech agent is named “Johnny 1950.” How does that even make sense? Wouldn't that be like a CIA agent named Yvgengy 1812? I don’t know man, I just kept shaking my head during this script, wondering if it was some sort of joke.

And then people would say things that made no sense. Here’s a character line from after the Berlin Wall is torn down: “Look, our primary job now is to sift the fallout for gold. If the Communists bail, there are going to be a lot of spooks in the wind, and not all of them want to go house hunting in Moscow.” I don’t have any idea what that means.

I will throw up this disclaimer. I’m not the biggest spy movie fan. So I may have missed a lot of nuances here. And I had a similar reaction to that German film everybody loved, “The Lives Of Others,” so who knows? Maybe I just didn’t get it. But no matter how hard I try, I can’t find anything good about this screenplay. I don’t understand how it made the Black List. Maybe spy fans can enlighten me.

[x] What the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: “Love” cannot be the only thing at stake in your movie. There must be something bigger. If you look at another love story – Titanic – Rose deciding whether or not to be with Jack isn't just about her. Her father left her family in a boatload of debt (no pun intended). For that reason, if Rose doesn't marry Cal, she's not just hurting herself, she's hurting her mother, who will likely have to become a seamstress. And then, of course, there's the whole second half of the movie, where the characters' very lives are at stake. This was my issue with Wencesles Square. The only thing at stake was the characters’ feelings for one another. That can carry a small portion of the movie. But it can’t carry the whole thing.

Tuesday, January 31, 2012

Screenplay Review - The Leonardo Job

There hasn't been a good art heist screenplay in over a decade. Does The Fugitive screenwriter finally crack the code?


Genre: Action/Adventure/Heist
Premise: A pair of rival art thieves must team up to steal a Leonardo da Vinci painting that nobody knows exists.
About: This is a spec script written by David Twohy. Twohy is probably best known by today’s moviegoers as the writer of Pitch Black. But his most well-known work is, obviously, The Fugitive. Right now, Twohy is currently filming the new Riddick movie with Vin Diesel. If they’re filming the same script that I read, that one will go back to Pitch Black’s roots, keeping things simple (Riddick stalking a group of men on an isolated planet).
Writer: David Twohy
Details: 117 pages – April 16, 2011 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).


I kind of love David Twohy. How can I not. He wrote The Fugitive, the best thriller ever. He also penned one of the great sci-fi screenplays of all time with “Pitch Black.” Not only did it have one of the coolest central characters you've ever seen in a sci-fi film, but talk about a midpoint shift! An entire planet turning dark and billions of aliens shooting out of the planet's core to feed on anything they can find!

Where I'm still smarting, however, is in Twohy’s last effort, The Perfect Getaway. That movie was awesome for about 90 minutes. And then……well, and then…the ending happened. The “big twist.” And oh boy was it not good. It was everything you don't want your twist to be. Manufactured. Forced. Nonsensical. So while my love for Twohy still remains, I still haven’t gotten over that flick.

But I have good news. Twohy is back! And if The Leonardo Job turns out anything like the script, it’s going to be great.

Steve Styles is a gadget heister. He's the kind of guy who will build a $50,000 mechanical dragonfly to scout out the room that houses the painting he's about to steal. And that's exactly how this movie begins, with Styles deftly using a number of gadgets to get into a museum and steal a 3 million dollar painting.

But as he’s speeding away in a getaway car, he's unaware that a man on a sled is secretly breaking into his trunk, stealing the very painting he just stole…AT 65 MILES PER HOUR. When Styles figures this out, he knows exactly who’s responsible: Kofax.

Kofax is much older than Styles and doesn't believe in gadgetry. He believes in good old-fashioned hard work. And this is just one of the many differences between these two rivals – art thieves who hate each other with every bone in their body.

After Kofax steals from the stealer, he learns of a big deal going down in Europe and so he flies there, where he eventually meets Gina, a woman who claims to know about a secret 23rd painting from Leonardo da Vinci. But this isn't any ordinary painting. It's a fresco. That means it's the size of a giant wall. It's also hidden behind another wall in a museum due to a misguided construction choice 500 hundreds years ago.

Kofax thinks the job is impossible (how do you even get behind a wall in an active museum?) and isn't convinced that the painting exists anyway. So he’s out. Enter Styles, who's eager to take on the challenge. But once Kofax realizes Styles is on, he wants back on too, and Gina’s solution is to have them work together.

Of course, since this is a Twohy script, there are lots of twists and turns along the way, and just when you think you know what's going on, you realize you don't. There is plenty of jockeying to figure out who here is telling the truth, who’s lying, who you can trust, who you can't. In the end, someone’s going to end up with this painting – if it indeed exists. The question is…who?

Let's start off with the obvious. This script is expertly written. This is what a script looks like from a seasoned professional who’s mastered his craft. Let me give you an example.

The movie starts out with an art heist. It's a reasonably simplistic scene that we've seen many times before. It's well written but nothing special. Yet here’s the difference. Most amateurs would stop there. They’ve written their opening heist scene. They’re done.

What makes Twohy different is that he’s not done. As Styles races away, we cut to somebody on a sled, picking the lock of the trunk. This surgeon of a man is about to lift the painting this guy just lifted. Now THAT’S something I’ve never seen before. In other words, the writer pushes himself to do something different – to do something fresh.

The next awesome choice Twohy makes is in the construction of the heist itself. Whenever you create a heist scenario, it's imperative that you make the heist look impossible. If it doesn’t look impossible, then we’ll have no doubt our hero can pull it off. And if there’s no doubt, there’s no movie. The doubt is what creates the drama! So the more of it you can produce, the more exciting your movie will be.

Thirdly, Twohy creates a ton of conflict between the two main characters. No, we're not talking Chris Tucker/Jackie Chan conflict here. Styles and Kofax have tons of history together and absolutely despise one another. They've stolen paintings from each other worth millions of dollars. So we have a real conflict and a real distrust between the two. That makes every scene between them fun.

On the flip side, there were a few things I didn’t like. One thing that always bothers me is when a writer starts the movie off with one character, then switches over to another character, who becomes our hero. The reason I don’t like that is because, mentally, I’m always waiting for that first character to come back and lead the story. He was introduced first, so naturally I assumed he was the hero.

So I kept waiting for Styles to reemerge, until, after 25 pages, I realized Kofax was the protagonist. Complicating this is that Kofax is introduced as the bad guy. He's the one who stole the painting from the guy we liked. It would be like in Raiders, if after Belloq stole the idol Indy just secured from the cave, that we followed Belloq for the next half hour. Do we really want to follow him? Or do we want to follow the guy who stole the idol in the first place?

I admire that Twohy likes to explore the antihero (as he did with Riddick), but it threw me off guard as I wasn’t sure who I was supposed to be rooting for for the first 40 minutes.

Twohy also makes the questionable decision to bring in our villain late. I don’t think he shows up until page 75. This is something I tell writers to avoid if at all possible. Not only does the audience need someone to root against in these kinds of films, but it's really hard to build up an entire bad guy with just 45 pages left in a screenplay. So I wish Twohy would've found a way to get him in earlier.

Still, Twohy is such a great screenwriter that even with these unconventional choices, he finds a way to make it work. And like I always say, you have to do something differently in your script or else it feels cookie-cutter, which can sometimes be worse than writing a straight up bad script. So in the end, this is definitely a script worth celebrating.

[ ] What the HELL did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius

What I learned: To spice up a predictable scene, add a ticking time bomb. There's a nifty little scene early in the movie where Styles is chasing Kofax after Kofax stole the painting Styles stole. Styles, in order to catch him, calls the On-star people on a fake police line, telling them that Kofax’s car is stolen. The Onstar people remotely turn Kofax’s car off, inadvertently stopping it in the middle of some train tracks. This allows Styles to confront Kofax, while in the distance, a train approaches. With the painting tucked into the trunk, neither of them will leave until it’s safely secured. – Notice how the ticking time bomb here adds tension to the scene. If Styles had simply run Kofax off the road, hopped out, and demanded the painting, there’s no “ticking time bomb,” there’s no reason to take care of things immediately. It might’ve been an okay scene. But it wouldn’t have been nearly the scene that’s in the script now. So add a ticking time bomb to your scenes to bring them alive (you’ll notice that we had a similar scene in The Fugitive – with Richard Kimble trying to get out of the bus before the train hit).

Monday, January 30, 2012

Screenplay Review - Jeff, Who Lives At Home

The screenwriting duo that is The Duplass Brothers follow up Cyrus with their new screenplay about fate.


Genre: Drama-Comedy-Indie
Premise: A thirty-something man who still lives at home unexpectedly bonds with his brother when the two try and find out if his brother’s wife is cheating on him.
About: “Jeff, Who Lives At Home,” is coming to theaters soon. It stars Jason Siegel, Ed Helms, and Susan Sarandon. The screenplay is written by writer-directors Mark and Jay Duplass. Their previous films include Cyrus, Baghead, and The Puffy Chair.
Writers: Mark and Jay Duplass
Details: 87 pages – June 1, 2009 Draft(This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).


Some people blame the Duplass Brothers for pioneering the horror that is Mumblecore. You know what I’m talking about. Those movies shot on video with available lighting and a handheld camera and characters who improvise. It's not that the movies are bad so much as they’re terrible. I mean, you’re not supposed to want to throw your TV out the window during a movie, right?

My problem with the Duplass Brothers is that they have a tendency to back away from the moments that define a movie. For example, in Cyrus, I kept waiting for something interesting to happen with Cyrus but it never did. Cyrus was only *sort of* psycho, so you always felt safe, like our hero was going to be okay in the end. And was that movie a comedy? I’m still not sure.

However, I’ll always give the brothers a shot for one reason: Baghead. Baghead was one of the weirder movies I've seen. It’s about these four people who head up to a cabin in the middle of the woods and start getting stalked by a man with a bag on his head (we’re unsure, of course, whether the stalker is one of them or someone else). It walks this unpredictable line between humor and horror that I’ve never seen baked up that way before. It's a film you should check out if you have the chance. But be prepared for something really different or you’ll leave disappointed.

That brings us to “Jeff, Who Lives At Home,” about a guy named Jeff (Jason Siegel) who, well, lives at home. While we’re not clear WHY Jeff lives at home, the implication is that some traumatizing event happened to him as a child which never allowed him to grow up.

When we meet Jeff, he’s sitting around, thinking about how the movie Signs is the best movie ever, mainly because it was about fate and how we all have a purpose. So Jeff starts thinking, what's his purpose? What signs are out there to guide him through his life?

Right at that moment, Jeff gets a call from someone asking for “Kevin.” There’s no one named Kevin who lives there, but Jeff thinks this is a sign, and rearranges the letters in the name “Kevin” to come up with “knive.” He then goes and checks the silverware drawer, grabs a knife, and finds the word "Delta” carved on the handle. Cut to Kevin in his closet where he finds a group of Delta Airlines playing cards. He throws them against the wall (no, I'm not kidding) and the only card that is face up is the ace of hearts. This is the end of the sequence.

Naturally, at this point, I was thinking about peeling the skin off my body with a potato peeler. But I forced myself to press on. Jeff then goes to pick up something for his mother but since he can't drive, he takes the bus. On the bus he spots an African-American kid about 18 years old who’s wearing a jacket with the name "Kevin" on his back.

So he follows him to a basketball pickup game and ends up somehow playing. It turns out Jeff’s really awesome at basketball (even though this has nothing to do with the story at all). Afterwards, he and Kevin become quick friends until Kevin robs him. Friendship over.

At this point I was getting so angry at the pointlessness of the story that I wanted to pillage my neighbor’s basement. But I soldiered on. Eventually, Jeff runs into his brother who he has an even worse relationship with than Snooki and The Situation (sorry, I had to get a Jersey Shore reference in there). He and his brother become convinced that his brother's wife is cheating on him. So they decide to follow her around.

During this time, Jeff shares his new revelation about fate with his brother, who thinks his theories are insane. We’re also intercutting with their mother, who spends the movie in a cubicle at her office, and finds herself the recipient of a secret IM’ing admirer.

Eventually, the three of them come together in the end and encounter an unexpected event that may or may not prove Jeff’s theory about fate.

 Jeff, at home.

Where to begin here. The first 25 pages of this script where almost unreadable. I don't like scripts where no story emerges within the first 25 pages (I don’t like scripts where no story emerges within the first 10 pages!). I want to know where my story is going. We don't get a whiff of that here so Carson not happy.

But when Jeff's brother enters the equation, the script takes a turn for the better. Maybe it's because we were thankful that at least SOME purpose had entered the story, but I thought the conflict between the brothers was actually pretty authentic. As soon as you present a relationship that needs to be repaired to an audience, the obvious response is going to be wanting to see if that relationship can be repaired (which means - most importantly - we want to keep watching!).

As for the cheating stuff…I don’t know. Here was my problem with it. We only get one scene with the brother and his wife that establishes their relationship. And neither of them seemed to like each other. So when the brother becomes devastated by his wife’s cheating, I’m not sure we buy into it. I mean, I barely know these people. Why do I care if his wife is cheating on him?

That’s the problem with an 87 page screenplay. You don’t have enough time to establish the relationship to the point where we care what’s happening with it. And it doesn’t help that you spent the first 30 pages of your script with one of your characters throwing cards at a wall.

I also felt the subplot with the mom was too thin. It basically entailed a secret admirer IM’ing her from inside the office all day. It’s a nice little surprise when we find out who the person is, but the storyline itself was so lightweight that it felt like padding to get the script up to feature length.

The script’s shining light is probably its ending. I like indie movies that go big with their endings and the climax here definitely has some weight to it. I just wish there was more of that weight throughout the rest of the script.

[ ] Wait for the rewrite
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Flesh out your subplots. Thin subplots feel empty and pointless. To combat this, try to add as much detail and thought to your subplots as you do your main plot. The mother’s storyline here amounts to a woman at a cubicle receiving IMs. I don’t know what the mother does. I don’t know what her company does. It seems like there’s nothing for her to do all day other than answer IMs. That’s not how the real world works (well, for most of us anyway). Build up the details of your subplot world. Give her company a purpose. Maybe she’s a debt collector (would explain why she’s angry all the time). Or maybe she’s a customer support person (again, would explain why she’s so angry – she gets yelled at all day!). Have her boss demand that something be done by the end of day. Now those IMs are interrupting all the calls coming in AS WELL AS a deadline. It’s much more compelling to watch a character make a tough choice (do I answer this IM or keep working?) than freely answer IMs to her heart’s content. Flesh out those subplots people. Add details. Add reality. Or else your subplot is nothing more than a boring distraction.

Friday, January 27, 2012

GREY DAY!

Awesome screenplay finally arrives in theaters!

 


It's National Grey Day my friends!  Yes, it is the day where you tell your boss you're leaving work early to go see The Grey.  If he has a problem with this, give him my e-mail and I'll have some words with him.  Explain that I've been trumpeting the awesomeness of this script for a couple of years now and that movie watchage must occur on opening day.  Explain to him that Liam Neeson cannot be fighting wolves with glass shards strapped to his knuckles and you NOT be there.  It's simply impossible.  If he's still giving you a hard time, tell him to go read my review of the script here.  Of course, there's a strong possibility that he will now want to come with you so only use that as a last resort.

GREY DAY!!!

Screenplay Review - The Augmented Geologist (Amateur Friday)

A period sci-fi screenplay with some amazing writing. But does screenwriter James Hutchinson do enough with the story to get that rare Friday "worth the read?" 


To submit your script for an Amateur Review: Send your script in PDF form, along with your title, genre, logline, and why I should read your script to Carsonreeves3@gmail.com. Keep in mind your script will be posted in the review (feel free to keep your identity and script title private by providing an alias and fake title). Also, it's a good idea to resubmit every couple of weeks so that your submission stays near the top of the pile.

Genre: Sci-Fi
Premise: (from writer) In Victorian England, a respected geologist studies a strange crystal artifact that grants him incredible powers, tears his life apart and sends him on a deadly chase to discover its unearthly origin.
About: This is the part of his query that really got me interested in reading James’ script: “Here's why I think you should read it: This is big budget original sci-fi with a twist (in that it's set in the past). Imagine HG Wells writing about nanotechnology, or Sherlock Holmes crossed with District 9. These are not your usual science fiction characters, and it's a pretty unique and exciting world, hopefully I've done it justice.” Count me in!
Writer: James Hutchinson
Details: 96 pages

Jude Law for John?

First of all, I really like this writer. I really like you, James. In a purely platonic screenwriting man-love sort of way. Your writing is just so…smooth.

It’s now showy. You’re not trying to impress anyone. All you care about is telling the story.

Okay, it’s getting creepy that I’m talking to you directly so let’s regroup. Basically, this is some wild subject matter “Augmented” is dealing with. Nanotechnology, alien crystals, augmented powers. And yet I was never confused. I was never at a loss for what was going on. That may not seem like a big deal but I can’t tell you how many amateur scripts I read where I get confused by characters doing something as simple as walking across the room, the writing is so clunky.

Here’s a paragraph from the script, a POV from John as he’s experiencing his augmented powers: “A searing amount of INFORMATION captured at inhuman speed. Each column, paragraph, sentence, letter is rapidly scanned by boxes of light. The alphabet is being deciphered. And - TIME SLOWS. People inside the carriage are FROZEN. The rattle of the speeding train is now a soothing CLUNKING sound. Scenery glides gently by.”

That image isn’t easy to convey. And yet I imagined it as if I was right there in the theater. So why am I not giving The Augmented Geologist a big augmented thumbs up? Read on to find out...

London. 1894. A young archeologist is out on a dig and finds something remarkable. But we don’t see what it is yet. Cut to John Haldane, a 30-something bookish gentleman with polio. He hobbles into Godfrey Colleton’s home with an excitement he hasn’t felt for a long time. Godfrey shows John what they found on the dig – some sort of polygon crystal buried inside 500 million years’ worth of sediment.

The crystal is unnaturally pristine, which has John desperate to study it. Godfrey allows him a few days to conduct some experiments before he puts it on display at the museum. But when John brings it home, the crystal starts changing, gradually smoothing out into a sphere and finally a liquid. The liquid emits such a strong aroma that John ends up drinking it. And that’s when everything changes.

His vision becomes enhanced to the point where distances and measurements appear inside his eyesight. He can hear animals communicate with each other in bare-bones English. His polio disappears. He becomes stronger. Smarter.

However, while all this is really cool, it’s not what John was expecting, and it’s not like the guy’s had a steady diet of Terminator and Predator films to prepare him for becoming a cyborg. He’s living in 1897. They won’t even have the internet for another 10 years. So naturally these advancements are scary as hell.

This causes him to be manic, out of control, sort of like Britney during her whole hair-shaving incident. His already deteriorating relationship with his wife gets worse as a result. And soon Godfrey is back, looking for his crystal. John tells him that someone stole it, and the local cops start looking into possible suspects. But when it becomes clear that it wasn’t stolen, they center their efforts on John. So John decides to hightail it out of there and go back to the crystal’s origin, hoping it will provide some answer to what’s happening to him.

Okay, so like I said, I love the writing here. I also thought the story was AMAZING for about 40 pages. It was building. It was mysterious. It was different. I felt like I was reading a screenplay I’d never read before. And that doesn’t happen often. So it was exciting.

But here’s where I think The Augmented Geologist became unagumented: A true story never emerged! Or at least, not a big enough story. Essentially, what we have here, is a guy who gains superhuman abilities, lies to his friends about it, then runs to a mountain. I mean, for a premise like this, that’s not a big enough choice. People don’t want to read about a guy running away from people when he has superhuman powers. They want him encountering scenarios where he can UTILIZE his powers.

Let me try to be more specific. Once we hit the midway point, our hero’s powers no longer matter. He’s just running away from people. He could be ANY person in the world at this point and the story wouldn’t change. So that was upsetting.

Also, I didn’t like the passiveness of the storyline. When you have a hero, especially a literal hero with super powers, you’d like him to be dictating the story. You’d like him to be making choices that push the narrative forward. John spends most of this movie running away or avoiding things. Dramatically, it’s just not very interesting.

Now I’m not saying that The Augmented Geologist needs to become Spider-Man or Iron Man. But I do think in order to get the most out of this premise, there needs to be a foundation that takes advantage of the situation. You have a man with powers here. Let’s conceive of a few scenarios that put those powers to use.

Obviously, you can go a bunch of different ways with this but the most obvious is to create some sort of threat that only John (and his augmented body) can stop. There’s this late-story revelation that Godfrey is also augmented. It feels tagged on and therefore doesn’t work. But if you brought this up earlier in the story, and Godfrey started taking advantage of his power, and John had to stop him? That could be pretty cool.

Assassin's Creed

Another thing that bothered me was that in the second half, this felt a hell of a lot like Assassin’s Creed. Ironically, that’s the only video game I’ve played in the last two years (so if I hadn’t played it, I never wouldn’t have caught this). But everything from the way he sees things to the story’s setting to the way he’s running around on rooftops – it feels like that game. This is another reason to ditch the “running away” storyline and make our hero more active.

Finally, I thought the ending was too trippy. It was sort of cool but once you commit to these metaphysical abstract endings, it starts to feel like you’re fudging things. That may not be your intention. But that’s how it feels to the audience. I mean, I’m still not sure what happened exactly. He was a beacon? So the alien race could find earth? Hmmm… Kind of confusing.

But like I said, I think James is PACKED with talent. I wouldn’t be surprised if 3-4 years from now, you see him writing some big Hollywood sci-fi film. And hey, if he can get a handle on this story and give us something more mainstream and less existential, he might be able to salvage it. Either way, he’s a writer to look out for.

Script Link: The Augmented Geologist

[ ] Wait for the rewrite
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: One thing you want to be conscious of, especially with high concept ideas, is that each successive plot point in your story be better/more interesting than the last. Because what I see with a lot of screenplays is the opposite. The script starts off REALLY good. But then every leg of the story becomes less interesting than the previous. The opening to The Augmented Geologist – with the mystery behind this crystal - was great. Ingesting the crystal and gaining powers was also great. But after that, each leg got less and less interesting. He fakes the crystal robbery. He suspects his wife is cheating on him. He tries to find a random dude and pin the fake robbery on him. He runs away from everyone. None of those choices were nearly as interesting as that opening act.